AL: An Adaptive Learning Support System for Argumentation Skills.
Wambsganss et al.
CHI 2020
|
|
Argumentation Support Tool |
Experiment |
Designing Interactive Scaffolds to Encourage Reflection on Peer Feedback.
Cook et al.
DIS 2020
|
|
Reflection Protocol |
Observation |
Better Feedback from Nicer People: Narrative Empathy and Ingroup Framing Improve Feedback Exchange.
Wu and Bailey.
CSCW 2020
|
|
Empathy Intervention |
Experiment |
QMaps: Engaging Students in Voluntary Question Generation and Linking.
Yeckehzaare, Barghi and Resnick.
CHI 2020
|
|
Concept Map Tool |
Field Study |
Pedagogical Agents for Fostering Question-Asking Skills in Children.
Alaimi et al.
CHI 2020
|
|
Conversational Agent |
Experiment |
What Can We Learn from Augmented Reality (AR)?
Radu and Schneider.
CHI 2019
|
|
Augmented Reality |
Experiment |
Improving Inquiry-Driven Modeling in Science Education through Interaction with Intelligent Tutoring Agents.
Joyner and Goel.
IUI 2015
|
|
Intelligent Tutoring System |
Experiment |
Using Gamification to Motivate Students with Dyslexia.
Gooch et al.
CHI 2016
|
|
Class Dojo |
Field Study |
It’s My Data! Tensions Among Stakeholders of a Learning Analytics Dashboard
Sun, et al.
CHI 2019
|
|
Learning Analytic Dashboard |
Interview |
Learning to Cheat: Quantifying Changes in Score Advantage of Unproctored Assessments Over Time.
Chen et al.
Learning@Scale 2020
|
|
Learning Analytic Dashboard |
Behaviour Log |
Informal Learning Communities: The Other Massive Open Online ‘C’.
Hudgins et al.
Learning@Scale 2020
|
|
Informal Learning Online Community |
Behaviour Log |
The Effect of Informing Agency in Self-Directed Online Learning Environments.
Xie et al.
Learning@Scale 2020
|
|
Self-Directed Learning Environment |
Experiment |
How Do Distance Learners Connect? Shared Identity, Focused Work and Future Possibilities.
Sun et al.
CHI 2019
|
|
Distance Learning |
Interview |
Robots for Inclusive Play: Co-designing an Educational Game With Visually Impaired and Sighted Children.
Metatla et al.
CHI 2020
|
|
Robots |
Participatory Design |
Exploring the Design Space for Parent-Child Reading.
Vezzoli et al.
CHI 2020
|
|
e-book design |
Cultural Probes, Interview |
Conversational Technologies for In-home Learning: Using Co-Design to Understand Children’s and Parents’ Perspectives.
Garg and Sengupta.
CHI 2020
|
|
Conversational Agents |
Participatory Design |
Sara, the Lecturer: Improving Learning in Online Education with a Scaffolding-Based Conversational Agent.
Winkler et al.
CHI 2020
|
|
Conversational Agents |
Experiment |
Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development.
Troiano et al.
CHI 2020
|
|
Scratch Programming |
Behaviour Log |
Collective Support and Independent Learning with a Voice-Based Literacy Technology in Rural Communities.
Madaio et al.
CHI 2020
|
|
Voice-Based Literacy Technology |
Interview |
Tangible Landscape: A Hands-on Method for Teaching Terrain Analysis.
Millar et al.
CHI 2018
|
|
Tangible Interface |
Evaluation |
BrailleBlocks: Computational Braille Toys for Collaborative Learning.
Gadiraju, et al.
CHI 2020
|
|
Braille Learning |
Evaluation |
Augmented Reality to Enable Users in Learning Case Grammar from Their Real-World Interactions.
Draxler et al.
CHI 2020
|
|
Augmented Reality |
Experiment |
ARMath: Augmenting Everyday Life with Math Learning.
Kang et al.
CHI 2020
|
|
Augmented Reality |
Evaluation |
Privacy and Security Considerations For Digital Technology Use in Elementary Schools.
Kumar et al.
CHI 2019
|
|
Classroom Technology |
Interview |
Studying Retrieval Practice in an Intelligent Tutoring System.
Matayoshi et al.
Learning @ Scale 2020.
|
|
Intelligent Tutoring System |
Behaviour Log |
Enhancing Online Problems Through Instructor-Centered Tools for Randomized Experiments.
Williams et al.
CHI 2018.
|
|
Instructor Tool |
Field Study |
Understanding the Effect of In-Video Prompting on Learners and Instructors.
Shin et al.
CHI 2018.
|
|
In-Video Prompting |
Evaluation, Interview |
Instructional Video Design: Investigating the Impact of Monologue- and Dialogue-style Presentations.
Lee and Muldner.
CHI 2020.
|
|
Instructional Video Design |
Experiment |
Composing Flexibly-Organized Step-by-Step Tutorials from Linked Source Code, Snippets, and Outputs.
Head et al.
CHI 2020.
|
|
Programming Tutorials |
Interview, Behaviour Log, Evaluation |
Continuous Evaluation of Video Lectures from Real-Time Difficulty Self-Report.
Srivastava et al.
CHI 2019.
|
|
Video Lecture Difficulty Rating |
Experiment |
Automatic Diagnosis of Students’ Misconceptions in K-8 Mathematics.
Feldman et al.
CHI 2018.
|
|
Misconception Modeling |
Evaluation |
Sensing Affect to Empower Students: Learner Perspectives on Affect-Sensitive Technology in Large Educational Contexts.
Wang et al.
Learning@Scale 2020.
|
|
Affect Detection |
Survey, Interview |
Engaging High School Students in Cameroon with Exam Practice Quizzes via SMS and WhatsApp.
Poon et al.
CHI 2019.
|
|
Exam Practice |
Field Study |
Voice-Based Quizzes for Measuring Knowledge Retention in Under-Connected Populations.
Raza et al.
CHI 2019.
|
|
Voice-Based Quizzes |
Field Study |
Social Media TestDrive: Real-World Social Media Education for the Next Generation.
DiFranzo et al.
CHI 2019.
|
|
Social Media Environment |
Evaluation |
Causeway: Scaling Situated Learning with Micro-Role Hierarchies.
Lee et al.
CHI 2019.
|
|
MOOCs |
Evaluation |
Integrating Multimedia Tools to Enrich Interactions in Live Streaming for Language Learning.
Chen et al.
CHI 2019.
|
|
Multimedia Tools for Language Learning |
Field Study |
StoryBlocks: A Tangible Programming Game to Create Accessible Audio Stories.
Koushik et al.
CHI 2019.
|
|
Tangible Block-Based Game |
Participatory Design |
How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning.
Cook et al.
CHI 2019.
|
|
Peer Feedback |
Behaviour Log |
Unobtrusively Enhancing Reflection-in-Action of Teachers through Spatially Distributed Ambient Information.
An et al.
CHI 2019.
|
|
Reflection Tool for Teachers |
Interview, Observation, Evaluation |
Voice User Interfaces in Schools: Co-designing for Inclusion With Visually-Impaired and Sighted Pupils.
Metatla et al.
CHI 2019.
|
|
Voice User Interface |
Participatory Design |
Juxtapeer: Comparative Peer Review Yields Higher Quality Feedback and Promotes Deeper Reflection.
Cambre et al.
CHI 2018.
|
|
Peer Feedback |
Experiment |
Growth Mindset Predicts Student Achievement and Behavior in Mobile Learning.
Kizilcec and Goldfarb.
L@S 2019.
|
|
SMS-Based Learning Platform |
Survey, Behaviour Log |
Can a diversity statement increase diversity in MOOCs?
Kizilcec and Saltarelli.
L@S 2019.
|
|
MOOCs |
Field Study |
UpGrade: Sourcing Student Open-Ended Solutions to Create Scalable Learning Opportunities.
Wang et al.
L@S 2019.
|
|
Learnersourcing |
Experiment |
"Everyone Brings Their Grain of Salt": Designing for Low-Literate Parental Engagement with Children’s Literacy in Côte d’Ivoire.
Madaio et al.
CHI 2019.
|
|
Literacy |
Interview |
A climate of support: a process-oriented analysis of the impact of rapport on peer tutoring.
Madaio et al.
ICLS 2018.
|
|
Peer Tutoring |
Behaviour Log |
AXIS: Generating Explanations at Scale with Learnersourcing and Machine Learning.
Williams et al.
L@S 2016.
|
|
Learnersourcing, Explanations |
Experiment |